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Grand world: Kitala

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Description

Askadia gulf: A massive rock walled body of water that leads into one of the most profitable fishing communities in Kitala. It also has an alliance with the fey kingdom of Lotus glade.
Common species: Dryads, Ents, Fairies, Halflings, Humans

Charred ruins: The twisted and maddening wastelands that surround the Sundered tower. There is no way of life existing here for a perminent amount of time.
Common species: Minotaur, Nightmares, Purple worms, Shadows, Wyverns

Duran outpost: A Keep set out at the border of the Charred lands. All the military might of Askadia gulf is waiting here for the next wave of chaos to storm out and get a good hiding.
Common species: Dwarves, Fairies, Humans, Pegasus

Forgotten Shores: The lost ruins of a large and powerful empire. It now is nothing more then an endless maze of memories and monsters. Vast wealth is said to be in its black heart.
Common species: Carrion crawler, Dragon turtle, Gorgon, Shadows, Undead

Fort Galvin: A lone pillar of harmoney in an otherwise hostile thicket. The brave souls of colonists have been fighting and dieing there for decades trying to keep the other towns safe.
Common species: Fungus, Humans, Wargs, Xill

Granoul: The only known settlement of peaceful minotuars. It is the only bastion of safety in the Granite mountains on the way through to the other side of Kitala.
Common species: Harpies, Minotaur, Wadjets

Ironhand keep: The only dwarven kingdom in the continent of Kitala. It has great power because the dwarves have no market competition for there goods and arms.
Common species: Dwarves, Halflings, Pegasus

Lotus glade: The hidden fey kingdom just west of Askadia gulf. Its queen has great ties to the human settlement and the other fey in Kitala.
Common species: Dryads, Ents, Fairies, Nymphs, Unicorns

Maple glade: A large city of many species that come together for two things; the dragon trades, and the magic in the Maple fields.
Common species: Halflings, Humans, Fairies, Gem dragons

Neferti oasis: The lone source of life in the vast plains of the Zavron desert. It is the home of the strongest Topaz dragon family in Kitala.
Common species: Nephlim, Sand worms, Topaz dragons

Nefflkin: One of the largest Halfling cities in the world. It gathers many strange and unusual things to trade with outsiders but its always worth a visit they say.
Common species: Halflings, Fairies

Newshore: The main human colony of Kitala. It has a great deal of exotic hunting goods to trade and lumber for the rest of the Rose coast.
Common species: Dryads, Ents, Gnolls, Humans

Newshore docks: The shipping front of Newshore. It handles all in coming and out going trades with the rest of the world.
Common species: Gnolls, Halflings, Humans

Oblosk catacombs: A vast temple lost to the ages. It is said to house the greatest library in Kitala, But no one has been able to locate it to this day.
Common species: Gorgons, Slayer vines, Trolls, Undead

Osgiliath delta: The military and shipping settlement for the Osgiliath empire. It is very hostile to anyone considered suspicious under the eyes of the pharoah.
Common species: Nephlim, Sirines, Sphinx

Osgiliath empire: The center of the greatest empire in Kitala. The majestic line of pharoahs has passed down power wisely for ages.
Common species: Humans, Manticore, Nephlim, Sphinx

Osgiliath tombs: The burial grounds for the wealth and power of the Osgiliath empire. Never has there been a place of such wealth and danger as this.
Common species: Sphinx, Undead, Wadjets

Port Nexus: The only remains of the Ramsus empire before it was taken over by the Osgiliath empire. It freely trades and fishes still, so long as it obeys the pharoahs law.
Common species: Manticore, Nephlim, Sphinx

Pricila bay: The sister settlement of the Newshore docks. It helps regulate and boost trade and fishing to the colonies all across the coastline.
Common species: Ents, Halflings, Humans

Ramsus harbor: Ramsus harbor has been rebuilt and generously given its original name by the Osgiliath empire. May it learn its lessons and live in peace.
Common species: Manticore, Nephlim, Sirines, Sphinx

Ramsus tombs: The ancient burial pyramids of the old Ramsus empire. A lasting monument to the devastation and power it once held.
Common species: Manticore, Sphinx, Undead

Rose coast: An infamous colony of humans. There oldest lighthouse is haunted by the spirits of those who perished trying to bring the colony up from the ground.
Common species: Ents, Halflings, Humans, Mermaids

Sable town: A settlement once purely made up of halflings, human settlers have now made it a mixed town that thrives on trade.
Common species: Halflings, Humans, Nephlim

Salt ridge: The stronghold of the Zavron army. It keeps a vigil eye on any hostile activity from the north, as well as any stray dragons from Maple glade.
Common species: Manticore, Nephlim, Sphinx

Sundered Tower: The home of the demon prince Deaborah. His twisted experiments have twisted the very reality around his tower and lands beyond.
Common species: Demons, Nightmares, Shadows, Wyverns

Zavron: A kingdom at the northeern edge of the Zavron desert. Its nephlim do not see eye to eye with the osgiliath empire.
Common species: Harpy, Halfings, Humans, Nephlim, Sphinx
Image size
1748x1279px 4.09 MB
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Comments4
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damenster's avatar
nice map.
I like the detail that is in it.